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Drifting Prototype

Tools:

Unity Engine

Language:

C#

Role:

Solo Project

Key Features:

Driving Mechanic

Drift Mechanic

Over the summer I decided that I would hone my skills in Unity by exploring different tools I haven't had the chance to use yet. Fresh after playing Ridge Racer Type 4 (The electro dance beats still play in my head) I decided I would try my hand at getting a similar feeling using C# and wheel colliders.

The key mechanic of this game that I wanted to work on is drifting, I wanted to replicate the feeling of sliding around corners sideways on. I believe this prototype got a similar feel but could do with some more refinement.

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